Putting a custom car into game.
Putting a custom car into game.
I hav saved my car as a .tga and thats it. Can any1 tell me what to do now
Re: Putting a custom car into game.
here is the top 10 things you should do (assuming you REALLY want to race in this league)Can any1 tell me what to do now
1. stop posting so much. try to limit yourself to like 1 or 2 posts per day
2. don't put any energy into painting at this point. just open the game and pick one that is already there
3. stop posting so much
4. practice by yourself when nobody else is around. race the track not the other drivers. you can practice that all by yourself
5. stop posting so damn much. if you haven't noticed, its turning people against you
6. try being humble and open to learning something instead of a loud mouth know it all while in the server
7. stop posting so damn much. even a guy like me who wants to help will turn a deaf ear to you very soon
8. stop posting so darn much. not one person i know of in the nhrl even thinks you are serious because of your clown like postings every 2 minutes
9. stop worrying about painting. nobody will even bother to download your paint anyway at this point. i know i wont. spend that time more wisely, practicing
10. last but not least. stop posting so damn much.
- Rookiesrock
- League Member
- Posts: 1380
- Joined: Wed Jun 28, 2006 4:14 pm
Re: Putting a custom car into game.
I suspect EF is the nightstalker.
Re: Putting a custom car into game.
EF's right on target.. RE-READ what he's says about 10 times, so that it sinks in to what he is telling YOU!!!!
NHRL 2012 Cup & NBS Champion. 2013 CTS Champion & Cup Champion. 31 Wins, 26 Poles, and 2,126 laps led!
Re: Putting a custom car into game.
no, i am the daysquawker
Re: Putting a custom car into game.
LOL, oh btw i KNOW I DONT KNOW EVERYTHING. But i would like to figure this out for the CTS series. Plus so i can see every1 elses paint job
- Nightstalker
- Forum Member
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- Location: The depths of Hell
Re: Putting a custom car into game.
What makes you think you are going to be able to participate in the next CTS series, if there is one?
Relentlessly Evil and 100% Right
- d3efan
- League Administrator
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- Joined: Thu Jun 29, 2006 11:33 am
- Location: Enterprise, Alabama
Re: Putting a custom car into game.
ah hell...give me the friggin keys to the mini-van. sigh
Re: Putting a custom car into game.
Can any1 convert this? if possible car124.tex . Thanks and very apreciated. I must post pic becuz it says .tga is invalid.
Thanks guys.
Thanks guys.
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- DusterLag
- League Member
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- Joined: Mon Jul 24, 2006 1:38 pm
- Location: Bowdoinham, ME, US
- Contact:
Re: Putting a custom car into game.
this is copy-written to bover I hope you have his permission
DusterLag - dusterlag.com
HeatFinder Admin, ARL Director, TMS Moderator, Driver
HeatFinder Admin, ARL Director, TMS Moderator, Driver
Re: Putting a custom car into game.
He posted a template in a thread. (psp7 version) so people could download. I belive the thread was called PSP7/PSd templates or something.
I took the blank template and painted it.
I took the blank template and painted it.
- bover907
- League Administrator
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Re: Putting a custom car into game.
Did you save that psp file?
You need to open it, turn off the help, and mask layers, then save it as a .tga file.
Then you need to download WinResTools Wizard from the Mod Squad.
You open winrestools wizard and convert the .tga to a .tex file. it should be numbered with a 3 digit number that isn't already taken. (I believe that Pparaday has the #24 claimed already in the NHRL so if you plan on racing here, you'll have to change your number also)
That .tex file goes into your mod folder. (if it's the NHRL cup mod, it goes into the nhrlcup folder. If it's a CTS truck it goes into the CTS folder. etc)
If you are in an online racing league, you share that .tex file with others so they can put it in their mod folder and see your car.
That's how it's done.
You need to open it, turn off the help, and mask layers, then save it as a .tga file.
Then you need to download WinResTools Wizard from the Mod Squad.
You open winrestools wizard and convert the .tga to a .tex file. it should be numbered with a 3 digit number that isn't already taken. (I believe that Pparaday has the #24 claimed already in the NHRL so if you plan on racing here, you'll have to change your number also)
That .tex file goes into your mod folder. (if it's the NHRL cup mod, it goes into the nhrlcup folder. If it's a CTS truck it goes into the CTS folder. etc)
If you are in an online racing league, you share that .tex file with others so they can put it in their mod folder and see your car.
That's how it's done.